skills · Data version 1436
Hit Mark
Data snapshot 2026-10-10 · Page updated 2026-10-14
Read game text ↓Skill text
Exact effect values are not available.
Original effect template
Ranged_Skill_Tip_07Deals {2} damage. For {13} seconds, each normal attack increases Damage by {10} for {15} seconds. (Max 5 stacks)Entry data
Source records
| Record | Source data |
|---|
| skill-8207010 | - Ranged_Skill_Tip_07
- en
- Deals {2} damage. For {13} seconds, each normal attack increases Damage by {10} for {15} seconds. (Max 5 stacks)
- database
- fields
- Level
- 1
- OpenLevel
- 85
- HeroClassType
- 2
- GroupID
- 8207010
- SkillType
- 1
- source
- Skill_table.json
- fieldNames
- externally-corroborated
- runtimeSemantics
- unverified
- key
- Level
- label
- Skill level
- value
- 1
- key
- OpenLevel
- label
- Unlock level
- value
- 85
- key
- HeroClassType
- label
- Class code
- value
- 2
|
|---|
| skill-8207020 | - Ranged_Skill_Tip_07
- en
- Deals {2} damage. For {13} seconds, each normal attack increases Damage by {10} for {15} seconds. (Max 5 stacks)
- database
- fields
- Level
- 2
- OpenLevel
- 85
- HeroClassType
- 2
- GroupID
- 8207010
- SkillType
- 1
- source
- Skill_table.json
- fieldNames
- externally-corroborated
- runtimeSemantics
- unverified
- key
- Level
- label
- Skill level
- value
- 2
- key
- OpenLevel
- label
- Unlock level
- value
- 85
- key
- HeroClassType
- label
- Class code
- value
- 2
|
|---|
| skill-8207030 | - Ranged_Skill_Tip_07
- en
- Deals {2} damage. For {13} seconds, each normal attack increases Damage by {10} for {15} seconds. (Max 5 stacks)
- database
- fields
- Level
- 3
- OpenLevel
- 85
- HeroClassType
- 2
- GroupID
- 8207010
- SkillType
- 1
- source
- Skill_table.json
- fieldNames
- externally-corroborated
- runtimeSemantics
- unverified
- key
- Level
- label
- Skill level
- value
- 3
- key
- OpenLevel
- label
- Unlock level
- value
- 85
- key
- HeroClassType
- label
- Class code
- value
- 2
|
|---|
| skill-8207040 | - Ranged_Skill_Tip_07
- en
- Deals {2} damage. For {13} seconds, each normal attack increases Damage by {10} for {15} seconds. (Max 5 stacks)
- database
- fields
- Level
- 4
- OpenLevel
- 85
- HeroClassType
- 2
- GroupID
- 8207010
- SkillType
- 1
- source
- Skill_table.json
- fieldNames
- externally-corroborated
- runtimeSemantics
- unverified
- key
- Level
- label
- Skill level
- value
- 4
- key
- OpenLevel
- label
- Unlock level
- value
- 85
- key
- HeroClassType
- label
- Class code
- value
- 2
|
|---|
| skill-8207050 | - Ranged_Skill_Tip_07
- en
- Deals {2} damage. For {13} seconds, each normal attack increases Damage by {10} for {15} seconds. (Max 5 stacks)
- database
- fields
- Level
- 5
- OpenLevel
- 85
- HeroClassType
- 2
- GroupID
- 8207010
- SkillType
- 1
- source
- Skill_table.json
- fieldNames
- externally-corroborated
- runtimeSemantics
- unverified
- key
- Level
- label
- Skill level
- value
- 5
- key
- OpenLevel
- label
- Unlock level
- value
- 85
- key
- HeroClassType
- label
- Class code
- value
- 2
|
|---|
| skill-8207060 | - Ranged_Skill_Tip_07
- en
- Deals {2} damage. For {13} seconds, each normal attack increases Damage by {10} for {15} seconds. (Max 5 stacks)
- database
- fields
- Level
- 6
- OpenLevel
- 85
- HeroClassType
- 2
- GroupID
- 8207010
- SkillType
- 1
- source
- Skill_table.json
- fieldNames
- externally-corroborated
- runtimeSemantics
- unverified
- key
- Level
- label
- Skill level
- value
- 6
- key
- OpenLevel
- label
- Unlock level
- value
- 85
- key
- HeroClassType
- label
- Class code
- value
- 2
|
|---|
| skill-8207070 | - Ranged_Skill_Tip_07
- en
- Deals {2} damage. For {13} seconds, each normal attack increases Damage by {10} for {15} seconds. (Max 5 stacks)
- database
- fields
- Level
- 7
- OpenLevel
- 85
- HeroClassType
- 2
- GroupID
- 8207010
- SkillType
- 1
- source
- Skill_table.json
- fieldNames
- externally-corroborated
- runtimeSemantics
- unverified
- key
- Level
- label
- Skill level
- value
- 7
- key
- OpenLevel
- label
- Unlock level
- value
- 85
- key
- HeroClassType
- label
- Class code
- value
- 2
|
|---|
| skill-8207080 | - Ranged_Skill_Tip_07
- en
- Deals {2} damage. For {13} seconds, each normal attack increases Damage by {10} for {15} seconds. (Max 5 stacks)
- database
- fields
- Level
- 8
- OpenLevel
- 85
- HeroClassType
- 2
- GroupID
- 8207010
- SkillType
- 1
- source
- Skill_table.json
- fieldNames
- externally-corroborated
- runtimeSemantics
- unverified
- key
- Level
- label
- Skill level
- value
- 8
- key
- OpenLevel
- label
- Unlock level
- value
- 85
- key
- HeroClassType
- label
- Class code
- value
- 2
|
|---|
| skill-8207090 | - Ranged_Skill_Tip_07
- en
- Deals {2} damage. For {13} seconds, each normal attack increases Damage by {10} for {15} seconds. (Max 5 stacks)
- database
- fields
- Level
- 9
- OpenLevel
- 85
- HeroClassType
- 2
- GroupID
- 8207010
- SkillType
- 1
- source
- Skill_table.json
- fieldNames
- externally-corroborated
- runtimeSemantics
- unverified
- key
- Level
- label
- Skill level
- value
- 9
- key
- OpenLevel
- label
- Unlock level
- value
- 85
- key
- HeroClassType
- label
- Class code
- value
- 2
|
|---|
| skill-8207100 | - Ranged_Skill_Tip_07
- en
- Deals {2} damage. For {13} seconds, each normal attack increases Damage by {10} for {15} seconds. (Max 5 stacks)
- database
- fields
- Level
- 10
- OpenLevel
- 85
- HeroClassType
- 2
- GroupID
- 8207010
- SkillType
- 1
- source
- Skill_table.json
- fieldNames
- externally-corroborated
- runtimeSemantics
- unverified
- key
- Level
- label
- Skill level
- value
- 10
- key
- OpenLevel
- label
- Unlock level
- value
- 85
- key
- HeroClassType
- label
- Class code
- value
- 2
|
|---|
Values and references come from the saved game tables. See source version and methodology for field definitions, units and interpretation limits.