skills · Data version 1436
Battle Spirit
Data snapshot 2026-10-10 · Page updated 2026-10-14
Read game text ↓Skill text
Exact effect values are not available.
Original effect template
Melee_Skill_Tip_21At the start of battle, increases Attack by {3}, Attack Speed by {4}, and Movement Speed by {5} for {8} seconds.Entry data
Source records
| Record | Source data |
|---|
| skill-8121010 | - Melee_Skill_Tip_21
- en
- At the start of battle, increases Attack by {3}, Attack Speed by {4}, and Movement Speed by {5} for {8} seconds.
- database
- fields
- Level
- 1
- OpenLevel
- 95
- HeroClassType
- 1
- GroupID
- 8121010
- SkillType
- 1
- source
- Skill_table.json
- fieldNames
- externally-corroborated
- runtimeSemantics
- unverified
- key
- Level
- label
- Skill level
- value
- 1
- key
- OpenLevel
- label
- Unlock level
- value
- 95
- key
- HeroClassType
- label
- Class code
- value
- 1
|
|---|
| skill-8121020 | - Melee_Skill_Tip_21
- en
- At the start of battle, increases Attack by {3}, Attack Speed by {4}, and Movement Speed by {5} for {8} seconds.
- database
- fields
- Level
- 2
- OpenLevel
- 95
- HeroClassType
- 1
- GroupID
- 8121010
- SkillType
- 1
- source
- Skill_table.json
- fieldNames
- externally-corroborated
- runtimeSemantics
- unverified
- key
- Level
- label
- Skill level
- value
- 2
- key
- OpenLevel
- label
- Unlock level
- value
- 95
- key
- HeroClassType
- label
- Class code
- value
- 1
|
|---|
| skill-8121030 | - Melee_Skill_Tip_21
- en
- At the start of battle, increases Attack by {3}, Attack Speed by {4}, and Movement Speed by {5} for {8} seconds.
- database
- fields
- Level
- 3
- OpenLevel
- 95
- HeroClassType
- 1
- GroupID
- 8121010
- SkillType
- 1
- source
- Skill_table.json
- fieldNames
- externally-corroborated
- runtimeSemantics
- unverified
- key
- Level
- label
- Skill level
- value
- 3
- key
- OpenLevel
- label
- Unlock level
- value
- 95
- key
- HeroClassType
- label
- Class code
- value
- 1
|
|---|
| skill-8121040 | - Melee_Skill_Tip_21
- en
- At the start of battle, increases Attack by {3}, Attack Speed by {4}, and Movement Speed by {5} for {8} seconds.
- database
- fields
- Level
- 4
- OpenLevel
- 95
- HeroClassType
- 1
- GroupID
- 8121010
- SkillType
- 1
- source
- Skill_table.json
- fieldNames
- externally-corroborated
- runtimeSemantics
- unverified
- key
- Level
- label
- Skill level
- value
- 4
- key
- OpenLevel
- label
- Unlock level
- value
- 95
- key
- HeroClassType
- label
- Class code
- value
- 1
|
|---|
| skill-8121050 | - Melee_Skill_Tip_21
- en
- At the start of battle, increases Attack by {3}, Attack Speed by {4}, and Movement Speed by {5} for {8} seconds.
- database
- fields
- Level
- 5
- OpenLevel
- 95
- HeroClassType
- 1
- GroupID
- 8121010
- SkillType
- 1
- source
- Skill_table.json
- fieldNames
- externally-corroborated
- runtimeSemantics
- unverified
- key
- Level
- label
- Skill level
- value
- 5
- key
- OpenLevel
- label
- Unlock level
- value
- 95
- key
- HeroClassType
- label
- Class code
- value
- 1
|
|---|
| skill-8121060 | - Melee_Skill_Tip_21
- en
- At the start of battle, increases Attack by {3}, Attack Speed by {4}, and Movement Speed by {5} for {8} seconds.
- database
- fields
- Level
- 6
- OpenLevel
- 95
- HeroClassType
- 1
- GroupID
- 8121010
- SkillType
- 1
- source
- Skill_table.json
- fieldNames
- externally-corroborated
- runtimeSemantics
- unverified
- key
- Level
- label
- Skill level
- value
- 6
- key
- OpenLevel
- label
- Unlock level
- value
- 95
- key
- HeroClassType
- label
- Class code
- value
- 1
|
|---|
| skill-8121070 | - Melee_Skill_Tip_21
- en
- At the start of battle, increases Attack by {3}, Attack Speed by {4}, and Movement Speed by {5} for {8} seconds.
- database
- fields
- Level
- 7
- OpenLevel
- 95
- HeroClassType
- 1
- GroupID
- 8121010
- SkillType
- 1
- source
- Skill_table.json
- fieldNames
- externally-corroborated
- runtimeSemantics
- unverified
- key
- Level
- label
- Skill level
- value
- 7
- key
- OpenLevel
- label
- Unlock level
- value
- 95
- key
- HeroClassType
- label
- Class code
- value
- 1
|
|---|
| skill-8121080 | - Melee_Skill_Tip_21
- en
- At the start of battle, increases Attack by {3}, Attack Speed by {4}, and Movement Speed by {5} for {8} seconds.
- database
- fields
- Level
- 8
- OpenLevel
- 95
- HeroClassType
- 1
- GroupID
- 8121010
- SkillType
- 1
- source
- Skill_table.json
- fieldNames
- externally-corroborated
- runtimeSemantics
- unverified
- key
- Level
- label
- Skill level
- value
- 8
- key
- OpenLevel
- label
- Unlock level
- value
- 95
- key
- HeroClassType
- label
- Class code
- value
- 1
|
|---|
| skill-8121090 | - Melee_Skill_Tip_21
- en
- At the start of battle, increases Attack by {3}, Attack Speed by {4}, and Movement Speed by {5} for {8} seconds.
- database
- fields
- Level
- 9
- OpenLevel
- 95
- HeroClassType
- 1
- GroupID
- 8121010
- SkillType
- 1
- source
- Skill_table.json
- fieldNames
- externally-corroborated
- runtimeSemantics
- unverified
- key
- Level
- label
- Skill level
- value
- 9
- key
- OpenLevel
- label
- Unlock level
- value
- 95
- key
- HeroClassType
- label
- Class code
- value
- 1
|
|---|
| skill-8121100 | - Melee_Skill_Tip_21
- en
- At the start of battle, increases Attack by {3}, Attack Speed by {4}, and Movement Speed by {5} for {8} seconds.
- database
- fields
- Level
- 10
- OpenLevel
- 95
- HeroClassType
- 1
- GroupID
- 8121010
- SkillType
- 1
- source
- Skill_table.json
- fieldNames
- externally-corroborated
- runtimeSemantics
- unverified
- key
- Level
- label
- Skill level
- value
- 10
- key
- OpenLevel
- label
- Unlock level
- value
- 95
- key
- HeroClassType
- label
- Class code
- value
- 1
|
|---|
Values and references come from the saved game tables. See source version and methodology for field definitions, units and interpretation limits.